Simon's Town Heritage Advisory Committee
Guidelines for the Conservation and Development of the Simon's Town Conservation Area
Texture plays a dual role in architecture: it expresses something of the quality of materials, and it gives a particular quality to light. Although one absorbs both qualities simultaneously by eye, the first has tactile, the second visual associations.
Materials can be expressed differently. Any stone may be used in its natural, irregular state, or it may be chiselled in a rough or smooth texture or highly polished to convey a range of meanings from vigour to refinement.
Visual textures are produced by the patterns given to the lighting of the surface both through the way the materials are worked (e.g., vertical or horizontal chiselling of stone) and through the way they are employed in building (e.g., vertical or horizontal boarding, projection and recession of courses of brick). Like all patterns, visual textures create associations of movement, giving rhythm to the surface.
A strong feature of the character of Simon's Town is the coherence of the colours, and jarring colours are not advisable. (Before c.1850's the majority of houses were soft white but by the turn of the century the later houses were painted in colours).
Woodwork was usually always painted using shades of green, blue, grey, white or black.
Sometimes the windows and doors were painted in a combination of two colours, e.g. the fixed frame of the window in a dark colour and the opening section in white.
Roofs in Simon's Town should preferably be black or grey to fit in with the majority of roof colours.
Light and Shadows
The quality of the natural light varies and differs throughout the day and also through the various seasons. As the sun moves from the east to the west, shadows are created which convey a sense of time. The movement of shadows carries with it the movement of place which leads to dynamism within the space.
Use shaded verandahs
Consider the effect of light and shadows when designing facades